Hit 92 Smithing last night. Just smelted gold with gauntlets while chatting with friends and reading the forums. And did assists....and rocks. Did a little bit every day while I looked for people to assist so it didn't really feel like I was working for it.
Then got to woodcutting, which I've been doing while waiting to tag my jade vine if I'm early and while standing around trying to get a dungeoneering team. Plus a lot of rocks. 96 Woodcutting.
And then did fletching. This one I was trying to work on since it's one of my few sub 92 skills and it was easy. Made a lot of maples unstrung which I have no use for but with my kingdom it's dirt cheap. And it left me free to chat and work on other things. So add in 92 Fletching.
And it got me to thinking. I think dungeoneering was needed. Here's why.
You have skills like woodcutting, cooking, fletching that are stand around and chat with your friends skills. They get treated like second tier skills because they are afkable. But really they work for a MMO. They let you do something while chatting.
You have skills like all the combat stuff, firemaking, hunter etc where if you want to do them well you can't really chat. Or at least will be less chatty.
And now you have dungeoneering which requires the focus, you can't just chat but you can be with your friends doing stuff with them. Which kind of makes it the combination of the other types.
Having said that, I think there's a little too much afkable stuff but not a big deal.
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